Rectangle Overlap

An axis-aligned rectangle is represented as a list [x1, y1, x2, y2], where (x1, y1) is the coordinate of its bottom-left corner, and (x2, y2) is the coordinate of its top-right corner. Its top and bottom edges are parallel to the X-axis, and its left and right edges are parallel to the Y-axis.

Two rectangles overlap if the area of their intersection is positive. To be clear, two rectangles that only touch at the corner or edges do not overlap.

Given two axis-aligned rectangles rec1 and rec2, return true if they overlap, otherwise return false.

Example :

Input: rec1 = [0,0,2,2], rec2 = [1,1,3,3]
Output: true

Approach:

C++

#include <bits/stdc++.h>
using namespace std;

bool isRectangleOverlap(vector<int&rec1vector<int&rec2)
{
    return min(rec1[2]rec2[2]) > max(rec1[0]rec2[0]
        && min(rec1[3]rec2[3]) > max(rec1[1]rec2[1]);
}

int main()
{
    vector<intrec1 = {0022};
    vector<intrec2 = {1133};

    if (isRectangleOverlap(rec1, rec2))
        cout << "true";
    else
        cout << "false";

    return 0;
}


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