An axis-aligned rectangle is represented as a list [x1, y1, x2, y2]
, where (x1, y1)
is the coordinate of its bottom-left corner, and (x2, y2)
is the coordinate of its top-right corner. Its top and bottom edges are parallel to the X-axis, and its left and right edges are parallel to the Y-axis.
Two rectangles overlap if the area of their intersection is positive. To be clear, two rectangles that only touch at the corner or edges do not overlap.
Given two axis-aligned rectangles rec1
and rec2
, return true
if they overlap, otherwise return false
.
Example :
Input: rec1 = [0,0,2,2], rec2 = [1,1,3,3]
Output: true
Approach:
C++
#include <bits/stdc++.h>using namespace std;bool isRectangleOverlap(vector<int> &rec1, vector<int> &rec2){return min(rec1[2], rec2[2]) > max(rec1[0], rec2[0])&& min(rec1[3], rec2[3]) > max(rec1[1], rec2[1]);}int main(){vector<int> rec1 = {0, 0, 2, 2};vector<int> rec2 = {1, 1, 3, 3};if (isRectangleOverlap(rec1, rec2))cout << "true";elsecout << "false";return 0;}
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